Simulation & Gaming:
An Interdisciplinary Journal of Theory, Practice and Research
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Got May 2002 From: http://www.humanities.uci.edu/German/GSbibliog.htm Selected bibliography on simulation and L2 interactionAntón,
Marta, and Frederick J. DiCamilla. “Socio-Cognitive Functions of L1
Collaborative Interaction in the L2 Classroom.” The Modern Language Journal
83.2 (1999): 233-247. Brooks,
Frank B., and Richard Donato. “Vygotskyan Approaches to Understanding Foreign
Language Learner Discourse during Communicative Tasks.” Hispania 77.2
(1994): 262-274. Bullard,
Nick. “Briefing and Debriefing.” Crookall and Oxford, eds. 55-66. Caré,
Jean-Marc. “Inventer pour apprendre: Les simulations globales.” Die
neueren Sprachen 94.1 (1995): 69-87. Cheval,
Mireille. “Simulation globale et apprentissages sur objectifs spécifiques.”
Le Français dans le Monde Special Number (1995): 124-127. Christopher,
Elizabeth M., and Larry E. Smith. “Shaping the Content of
Simulations/Games.” Crookall and Oxford, eds. 47-54. Crookall,
David, and Rebecca L. Oxford. “Linking Language Learning and
Simulation/Gaming.” Crookall and Oxford, eds. 3-26. –––,
eds. Simulation, Gaming, and Language Learning. New York: Newbury House
Publishers, 1990. Debyser,
Francis. “Simulation et réalité dans l’enseignement des langues vivantes.”
Le Français dans le monde 104 (1974), 6-10 and 106, 16-19. Ellis,
Rod. “Task-Based Research and Language Pedagogy.” Language Teaching
Research 4.3 (2000): 193-220. –––.
Learning a Second Language Through Interaction. Amsterdam: John Benjamins,
1999. –––.
“Teacher-Pupil Interaction in Second Language Development.” Input in
Second Language Acquisition. Ed. Susan M. Gass and Carolyn G. Madden.
Rowley, MA: Newbury House, 1985. 69-86. Gardner,
Robert C., and Richard Lalonde. “Social Psychological Considerations.”
Crookall and Oxford,eds. 215-221. Gass,
Susan. M. Input, Interaction, and the Second Language Learner. Mahwah,
NJ: Lawrence Erlbaum Associates, 1997. Jones,
Ken. Simulations in Language Teaching. Cambridge: Cambridge University
Press, 1984. Horner,
David, and Kevin McGinley. “Running Simulation/Games: A Step-by-Step Guide.”
Crookall and Oxford, eds. 33-45. Kowal,
Maria, and Merrill Swain. “Using Collaborative Language Production Tasks to
Promote Students’ Language Awareness” Language Awareness 3.2
(1994): 73-93. Littlejohn,
Andrew. “Testing: The Use of Simulation/Games as a Language Testing Device.”
Crookall and Oxford, eds. 125-141. Muñoz,
Jean. “La Simulation par le jeu de roles comme methode d'apprentissage de
l’espagnol.” Les Cahiers de l'Apliut 19. 3 (2000): 5-13. Pica,
Teresa. “The Essential Role of Negotiation in the Communicative Classroom.” JALT
Journal 78 (1996): 241-268. Projektgruppe
Jugendkulturen. Expressin’ Myself! Punks – HipHoper – Technos –
Skateboarder. Rott,
Susanne. “Teaching German Grammar through Communicative Tasks: Some
Suggestions.” Die Unterrichtspraxis 33.2 (2000): 125-133. Scarcella,
Robin C., and David Crookall.
“Simulation/Gaming and Language Acquisition. Crookall and Oxford, eds.
223-230. Swaffar,
Janet. “Using Foreign Languages to Learn: Rethinking the College Foreign
Language Curriculum.” Reflecting on Proficiency from the Classroom
Perspective. Ed. June K. Phillips. Lincolnwood, IL: National Textbook
Company, 1993. 55-86. van
Ments, Morry. “Games and Simulation in Education.” Educational Research
and Developmenty in Britain 1970-1980. Ed. Louis Cohen, John Thomas, and
Lawrence Manion. Windsor, Berk.: NFER-Nelson, 1982. Vygotsky,
L.S. The Mind in Society: The Development of Higher Psychological Processes.
Ed. Michael Cole. Cambridge, MA: Harvard University Press, 1978. Weber,
Richard A. “Re(de)fining the College German Curriculum: A Program Proposal.”
Die Unterrichtspraxis 33.1 (2000):50-61. Yaiche,
Francis. “Construire et simuler avec les apprenants.” Neusprachliche
Mitteilungen aus Wissenschaft und Praxis 51.4 (1998): 227-235. |