Simulation & Gaming: An Interdisciplinary Journal of Theory, Practice and Research  http://sag.sagepub.com
  | HomeGuide for Authors | About S&G | Resources | Search | Subscribe..\resources\docs\Hamermesh_A Young Economist's Guide to Professional Etiquette.pdf

Medicine

Back ] Up ] Next ]  Same level => • eGames & Adaptive eLearning • Utilities • Medicine • State of art • Assessment • Video games • Internet & computing • Facilitation • Advanced manufacturing • Computers & FLE • Natural resources • Crisis & risk • Internet • Asia • Design •
Lower level =>
 


Call for papers
Special issue of
Simulation & Gaming:
An Interdisciplinary Journal of Theory, Practice and Research
on
Medical
and  Health Simulation

Guest editors:
David Crookall, UNSA & Min Zhou

The general theme of medical and health simulation could include the following, among other topics:

  • Medical simulation.
  • Health policy exercises.
  • Medical education.
  • Surgery simulation.
  • Nurse training.
  • Virtual medicine.
  • Diagnostic simulation.
  • Anesthetic simulation.
  • Interactive patients.
  • Simulation/gaming in communication and health issues.
  • Computer and computerized simulation in medicine.
  • Visualization & imaging in medicine.
  • Simulation in medical research.
  • Hospital and health care management simulation.
  • Simulation/gaming & cultural aspects of health and medicine.
  • Epidemic & disease propagation simulation.
  • Health counseling, culture & simulation/gaming.

Perspectives

Contributions from a variety of perspectives are invited, for example, empirical research (experimental to ethnographic, how simulation has helped to advance medical knowledge), in-depth analyses, discussion papers, training programs (how simulation helps doctors to be more effective, how games help teachers make the public more aware of medical issues), descriptions of simulation/games, literature reviews, resource surveys.

Please send an outline first ...

If you wish to contribute, please send a one- to two-page outline with the following elements:

  • Your name, address, phones, faxes, e-mail addresses, etc.
  • A working title. An abstract or rationale. A set of objectives for the proposed paper. A working plan.
  • (Possibly, one or two offprints of previous papers that might help.)

to Dr David Crookall, UNSA.  Once selections have been made, authors will be invited to submit a full paper.

Before submitting an outline, you should look at some recent copies of Simulation & Gaming. For more information on the journal or on obtaining past copies go to http://www.unice.fr/sg/

Tentative timetable

  • February 2000 = submissions of first drafts.
  • April 2000 = comments back to authors.
  • June 2000 = final manuscripts sent in.
  • Publication date = December 2000.

The above timetable may be modified according to developments.